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Ughhh......

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Sir Sapo

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Hey Everyone,

I really don't have much to say today, so this will be a short entry.

I decided that all the cutscens in A20 will be created via a scripting thing I'm designing right now. The scripts allow scenes with the following features:

Up to 20 moving objects per scene
Game Levels can be loaded into scenes
Duration of scene can be set
Linear movement
Positional Camera
Background music
Voice track

Its all pretty simple, but I think it'll get the job done.

I ran into a bit of a problem yesterday when I realized that in order to use FMod in a commercial project I have to pay 1000 dollars, and I already programmed alot of FMod into the game[crying]. So I'm on the lookout for any other good simple sound libraries. I really don't need complex stuff, all I need is the ability to play sounds, no 3D noise or echos or anything. If anyone knows of a good one, let me know.

Well, I've got to go to woprk in the morning, so I'll talk to you guys later.

Angels 20 Feature WorkList
-An Actual Front-End Menu
-A Map of the Level on the HUD
-Good MIG AI
-Destructable Tiles
-A checklist of enemies on the level
-Repair Trucks that actually have to stop to repair stuff
-Ground Vehicles that can shoot at you
-More weapons (ie. Napalm, Cluster Bombs, etc)
-Fully Automatic Gun
-Forward Supply Bases
-More mission parameters (ie. timelimits , targets , etc)
-Random HUD Stuff

Dont Forget To Try Out The Newest Version Of Angels 20

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Are you planning to sell the game? If not than it's not commercial(as i understand). Anyway, i have used 2 audio librarys: the first was OpenAL, but it is ugly compared to FMOD, but hey, it's free and it's very similar to OpenGL syntax.
Here's a link to OpenAL

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Thanks, I looked into that initially, but threw it out for some reason, I think I'll look into it again.

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