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I'm working on the main graphical component of my simple game engine. I also decided against using 256 colors, because I am not very good at creating a palette and it's a lot of trouble. I am still going to have pixelated graphics and vibrant colors though :) I think I am going to use 640 * 480 * 32 colorm, but only end up using a handful of colors.

I will update next when I get some screenshots, which shouldn't be too long from now.
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