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Sorry, no update.....

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Sir Sapo


I know I promised an update to A20 today, but due to technical difficulties, I couldn't get the newest version to my Flash Drive from the school computer, so I'll probably have something for you guys this monday/tuesday.

In other news...

One of my college friends is making a 3D movie, and he is using the Angels 20 fighter in it. Him and some of his classmates created this model, which is based solely off of Mark's drawings, so it's very accurate. It's not done yet, but I think it looks damn good already, far better than my crappy model.

Here's an untextured model of the fighter:

I think they did a damn good job.

Anyways, time to get crackin on that update, talk to you guys later.

Angels 20 Feature WorkList
-An Actual Front-End Menu
-A Map of the Level on the HUD
-Good MIG AI
-Destructable Tiles
-A checklist of enemies on the level
-Repair Trucks that actually have to stop to repair stuff
-Ground Vehicles that can shoot at you
-More weapons (ie. Napalm, Cluster Bombs, etc)
-Fully Automatic Gun
-Forward Supply Bases
-More mission parameters (ie. timelimits , targets , etc)
-Random HUD Stuff

Dont Forget To Try Out The Newest Version Of Angels 20

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heh, deleted my post when i refreshed and saw it. pulled up your journal and was staring at the post time, cause i thought it was still the 26 :) then i noticed that you just just posted.

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