In other news...
One of my college friends is making a 3D movie, and he is using the Angels 20 fighter in it. Him and some of his classmates created this model, which is based solely off of Mark's drawings, so it's very accurate. It's not done yet, but I think it looks damn good already, far better than my crappy model.
Here's an untextured model of the fighter:
I think they did a damn good job.
Anyways, time to get crackin on that update, talk to you guys later.
Angels 20 Feature WorkList
-An Actual Front-End Menu
-A Map of the Level on the HUD
-Good MIG AI
-Destructable Tiles
-A checklist of enemies on the level
-Repair Trucks that actually have to stop to repair stuff
-Ground Vehicles that can shoot at you
-More weapons (ie. Napalm, Cluster Bombs, etc)
-Fully Automatic Gun
-Forward Supply Bases
-More mission parameters (ie. timelimits , targets , etc)
-Random HUD Stuff