Things to expect:
- Character designs
- Environment designs
- The processes involved
- Music I'm composing
- Major story elements
And whatever else I basically feel like posting..
It might give everyone some insight into the conceptual stage of game design (though I'm working as though it were to be a film) - or at least my take on it. I'm currently working with a friend who attends RISD.
My time is limited with all of my classes now.. I have an intensive (also new) film/video lighting class that requires me to be shooting at locations all of the time.
But..more to come, more to come..