Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  


I'm going to slowly be posting conceptual art, characters, designs, story bits, and basically all manners of pre-production elements with my project March. It's a space/horror theme with the same claustrophobic, dark, unsympathetic feel as Alien/s.

Things to expect:
- Character designs
- Environment designs
- The processes involved
- Music I'm composing
- Major story elements

And whatever else I basically feel like posting..

It might give everyone some insight into the conceptual stage of game design (though I'm working as though it were to be a film) - or at least my take on it. I'm currently working with a friend who attends RISD.

My time is limited with all of my classes now.. I have an intensive (also new) film/video lighting class that requires me to be shooting at locations all of the time.

But..more to come, more to come..
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!