I did post some screenshots on the image of the day gallery, it's pretty cool, I always loved the concept of IOTD, I love seeing what people are doing and wondering "how the hell did they do that?" or thinking, "man, I gotta get off my ass and do something like that".
Especially when I see stuff like Ysaneya's which is just breathtaking, Harry Kalogirou's entry is also very impressive.
So anyway, as soon as I'm done with my little pet project (hopefully a little money tree), I'll get back to my engine. Next on the agenda is a particle system. Half of which is already in the engine, since I can easily add dynamic geometry with as little as 5 lines of code and all dynamic geometry that shares a material gets drawn in a single DPC. I figure the "hard" part of the particle engine will actually be the authoring side of it... I'll post more about when I begin working on it.
Anyway, I gotta get back to work... I want to finish at least one of my 4 final tasks on my list tonight.