My roguelike that I will be developing, Kainwall
, will receive updates/news reports at that blog, rather than here. Why? Because I'm somesort of blog freak, that's why. Actually, it's because this roguelike will most likely take the better part of several years to write, so I'd rather keep a long-term blog that is specifically tuned for it rather than fill up this one with my other projects along the way.
I'll post relevant stuff like actual releases here, but for the most part this blog will remain for other gamedev adventures that are not specific to Kainwall. Nothing says I can't write a nice RTS or shooter or sidescroller whilst I do the former. Variety is good stuff.