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modelling

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Here's a rendering of my first attempt at clothing and texturing my main character. She still needs a lot of work but its a start. I've spent the last week working intensively at modelling and I've learned a lot about the female figure and polygon modelling in general. Anyway, now that I have a basic figure, I'll be focusing my attention on rendering it in the engine.

Here's a shot in the nude for reference (with a 10 minute attempt at uv-mapping).
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Wow that journal entry looks pretty sweet in Firefox. Thoroughly unintentional, but I guess that makes up for how horrible it looks in IE (the image background is bright cyan or something).

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