Here's a rendering of my first attempt at clothing and texturing my main character. She still needs a lot of work but its a start. I've spent the last week working intensively at modelling and I've learned a lot about the female figure and polygon modelling in general. Anyway, now that I have a basic figure, I'll be focusing my attention on rendering it in the engine.
Here's a shot in the nude for reference (with a 10 minute attempt at uv-mapping).