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Terrain texturing prototype video

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I promised it a few days ago, here it is:

Terrain texturing prototype video (10 Mb Divx 4)

I've fixed a lot of little details, implemented blending to hide transitions (although some popping might still be visible sometimes), but keep in mind that what is shown in the video is only the texturing prototype: the terrain itself is made of flat quads, hence not really 3D. It's obviously missing all the final effects (clouds, vegetation, atmosphere, etc..) until i integrate it in the final code.

As usual, it is 100% real-time and nothing is preprocessed (everything is generated on-the-fly)

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