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Hump day

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Yesterday, I had my lunch with Tim. We talked about a few possible business ventures. I'll have to write up some proposals for him, maybe he'll give us some funding for a startup? Slim chance..

Last night, had to go to the in-laws for dinner. They are great to hang out with, except of course I can't work on our project while I'm there! Bill and I talked on the phone for an hour or so trying to figure out what pieces to build out next.

I'm going to start working on making containers that can pop open windows, from which you can drag and drop items to put them inside/pull them out. Bill is going to keep working on the version that runs off the net, which I'm hoping will really speed the adoption rates of the projects.

Been emailing back and forth with Stephen, our new artist. Hopefully we can get him started soon!
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While looking over the information of your project, I have to say that it's an awesome idea. I know a few people who always wanted develope muds and or adventure games, but they didn't have the patience to learn to program, good luck with your endeavors.

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