Jump to content
  • Advertisement

Yar

Sign in to follow this  
  • entries
    208
  • comments
    383
  • views
    66183

Dynamic map changing

Sign in to follow this  
H_o_p_s

302 views

I've worked long enough on changing the map's contents on real time, and finally got all the message events into my message system. So now all I have to do is get a nice GUI going. This is something that I have strayed away from in the past; putting a UI in the actuall map editor.

The next thing that will actually happen is the GraphicsViewer which will allow the realtime editing of graphics in the GraphicsCache object.

I still haven't got fluid path movements, but I do have all the code written for it, I just have to import and adapt, something that I haven't wanted to do yet.

The main preference file now supports changing of the window size and full screen resolution, as well as being able to output debugging to a file, or to the log object or neither.

Anyway, time for bed...
Sign in to follow this  


1 Comment


Recommended Comments

Great to see progress is still moving along smoothly. :)

Is there an estimated release date for a demo of somesort? I'm looking forward to playing your game. :D

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!