Jump to content
Sign in to follow this  
  • entries
  • comments
  • views

And so it begins...

Sign in to follow this  
Coaster Kev


How's everybody doing? I've finally broken down and bought myself GDNET+.

For a first post, let me tell you all a little about myself. I've been a member of GameDev for about 5 years. This site has taught me so much. I've been mostly a lurker, but I feel that must change. I need to give something back to the community, so I'll try my best to help out anyone here that needs it.

I'm a fourth year Computer Science student at Old Dominion Unversity (Norfolk, VA). I currently work with the City of Virginia Beach doing various IT related things, good money. I'm working towards my MCSE (Microsoft Certified Systems Engineer), mostly because the boss is paying for it. I really don't see myself being a software engineer or programmer for a career. Who knows? That might change one day.

I've been programming since the age of 11, started with good old QBASIC. I taught myself from the help file! Next, I used Visual Basic. Later on, I graduated to C++. The one thing I love about C++ is that even though I've been using it for a long time, there is always something new to learn about the language. I believe this is probably the same with any language. I've dipped into various APIs, but never really concentrating on one. I hope to remedy this in the future.

So here I am. I'll post more to this journal as the time comes. I do have a game I'm developing, but more on that later.

BTW, when's a good time to be at #gamedev?
Sign in to follow this  


Recommended Comments

Gawd bless you QBasic. Same story here except I learnt Turbo Basic. ah the memeories so many GOTOs, so little patience to actually finish any of my games.

Share this comment

Link to comment
G'day. Huzzah for good ol' QBasic and it's many BASIC-variant buddy languages!

Share this comment

Link to comment
QBasic was a blast. I remember hacking together an improved two-player version of that snake game; I think I managed to find a way to put in SoundBlaster effects as well; heaps of fun.

I've been lurking here on-and-off since 2001 as well. Nice to see you around!

Share this comment

Link to comment
Thanks for all the replies! QBasic was indeed great. I think a lot of people take for granted what it really takes to learn how to program.

I think I will devote my first series of journals to how I learned how to program. There are a few good stories to tell.

Share this comment

Link to comment
Welcome aboard!

I started with QBASIC, too, incidentally. Anyway, pop into #gamedev whenever. There are roughly two main shifts, the first of which is during the work day for North Americans, and is largely populated by Europeans who've returned home from work and school (I discovered this by looking in one Friday morning when I had no classes). The second shift is from around 9 PM to a little past 1 AM EST, during which you'll see the majority of North American regulars. Oddly, even those on the Left Coast tend to leave after 1 AM EST - which is only 10 PM PST.

See you around.

Share this comment

Link to comment
BTW, when's a good time to be at #gamedev?
Haha!...when it's at it's most productive for you! :)

..and Welcome to journal land..customary + to you!

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!