I still can't get those freakin dollar bills working right, but I've got an idea on what to do.
For the life of me, I still can't figure out why the powerups aren't working. I use the same exact collision code as the enemies, but just change it to apply to the powerups. You see, they are both stored in vector containers, which I iterate through and check for collisions.
Anyways, I'm also going to try my hand at making another level today.
I just noticed that H_o_p_s pointed out that this journal is the 25th top thread on GameDev.[smile]