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baldurk

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Well I guess seeing as I have this journal I may as well start to update it. I have another site over at baldurk.org, but that's mostly a blog-ish kind of thing. Not emo, just events in my life and personal.

While I might post things like that here occasionally, I'll probably try and keep this about my technical interests and general things/observations that might be of interest to the random reader of GDNet.

Who am I? Well I just started my first year at university at the University of Edinbugh in Scotland, UK. I've been coding for about 7 years now, and coding in GL for maybe 5 or 6. Either way, I mainly code in OpenGL or something related to that.

I recently finished off writing a chapter for More OpenGL Game Programming (don't believe amazon, I did. Honest!), and in the next week or so I will (hopefully) have finished off the included demo for my chapter. I'll also be making sure all the demos have working linux ports. Thanks to dave that's a very easy job, because the basecode already has an SDL version :).

The chapter is all about procedural generation of trees. Once the book is out I'll post some screenshots here but I don't know if I can just yet, so I'd better leave it. (hint hint buy the book).

Other than that I've got a bunch of projects on the go which I work on whenever I feel like, and of course all the school work blah blah.

I have no idea when I'll next update this, but what the hey, at least I'll have one vaguely content filled entry.

baldurk
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Hi there and welcome!...not 'seen' ya around for a while - and I'm surprised I've not rated you before this, so here ya go + [smile]

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Yay, 3rd Edinbugger on GDNet+!

(I'm a first year too, at St Andrews though - it's not on the address database so that's why I'm still showing up in Edinburgh even though I'm at Uni now :D)

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I certainly feel welcome anyway :).

I think there are quite a few edinburghers on here, they're just hiding.

(btw I love the post icons)

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Well, I guess since I'm back at GDNet, I should resume being the JournalLand Welcome-Wagon. So here's the ussual intro:

Welcome to Journal Land, and I feel bad for not having got to you first. Rate++ all the way, man. Maybe if you're chill enough, you'll get to roll with my crew. Ha ha haaa... just kidding... but no, really.

If you want your journal to be popular, here are the three keys...

Post lots of pictars. Nobody wants to read your stuff w1th0ut teh p1kt4rZ!

Post alot about whatever project you're involved with. Try to give people insight as to the details of what you are doing while using as little code as possible. Remember, this is a journal, not a tutorial.

It's alright to get personal, and even be liberal about talking about the many details of your life. I know I do. But remember, nobody wants to sit back and load 20 pictures of you and your sister's boyfriend with dreadlocks pretending to eat a cat and trying to pass the dude off as yourself (little nudge, you know who you are... kidding, you're my main man) in dire hopes that you'll write a few sentances about your game project. Especially if you're new to the crew, cause (to be blunt) no one realy cares enough about you yet ;D.

Anyhow, a sincere welcome, and have a great time!

-IV

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