Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    68
  • comments
    57
  • views
    42131

WoW Ima take a day off more often

Sign in to follow this  
RanBlade

185 views

Well I didnt do any programming yesterday. I did think about the event handling system a lil bit but I think I cracked it

I just need to setup a stack/vector or something to hold all the diffrent interfaces that have events.. like menu - playgame - character and all that jazz.. But I figured out a way to hide the implmentation of SDL and still have it work well... Ima think about putting a bind system in so you can bind keys to the diffrent events.. we shall see.

I owe thanks to the event handling article. though iam not doing it the exact same many things taht have been made are modeled after what it did...
Sign in to follow this  


2 Comments


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!