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WoW Ima take a day off more often

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RanBlade

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Well I didnt do any programming yesterday. I did think about the event handling system a lil bit but I think I cracked it

I just need to setup a stack/vector or something to hold all the diffrent interfaces that have events.. like menu - playgame - character and all that jazz.. But I figured out a way to hide the implmentation of SDL and still have it work well... Ima think about putting a bind system in so you can bind keys to the diffrent events.. we shall see.

I owe thanks to the event handling article. though iam not doing it the exact same many things taht have been made are modeled after what it did...
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