Advertisement Jump to content
  • Advertisement
  • entries
  • comments
  • views

I'm bored

Sign in to follow this  


The "non social" side of my life seems to be revolving around the DirectX forums on this site. Since I got back from the USA (i.e. when I got internet) I've made 78 posts - an average of 13 a day.

I've got to make an interesting decision with regards to my UVAtlas code. Seems that I might be running into some rasterization issues.

The choice is using a ID3DXTextureGutterHelper to "automagically" solve the problem, or to roll my own. So far I'm having much more success by rolling my own, but I'd like to use an API where possible.

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!