Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    23
  • comments
    31
  • views
    19906

Draining the world of it's caffiene supply

Sign in to follow this  
coderx75

260 views

As usual, programming 40 hrs per week and scheduling development around a social life is excruciatingly slow. However, I've made SOME progress. The graphics component is complete minus a few optimizations. This means that I can FINALLY integrate the GUI into the application framework and I can FINALLY build the nifty new console. Since the whole app is controlled through commands, the console will allow easier development and testing. That'll pretty much complete the framework of the game.

.....

Tonight, my girlfriend and I are chillin' with my friend and his new woman (he wanted to introduce her... awwww), so my time coding tonight is gonna be a bit limited. Since we'll be drinking margeritas, I'm sure I'll be unfit for coding tomorrow too. Luckily, I've reduced the rest of my work week to simple, repetitive tasks so I can just zone/nap at my workstation if I have to. ;-)

The new house is demanding more of my attention so dev time is getting limited. =( I'll be running a few graphical concepts as soon as I can get to it.
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!