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You wanted a pictar! :p

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Here is a screenshot of my new engine...

Impressive huh? :)

There is actually more there than meets the eye. Features so far...

Task based kernel system (similar to Enginuity series)
Simple physics system (that square actually falls with realistic gravity)
Targa Image loading
Log System
Game Timer
Texture Management
Incomplete Collision Detection Functions (to merge with the physics system)

Ok so not that much, but ive written it in a week with none of my previous base code with me (im staying at a friends house) and about an hour a day, so im pleased with myself, and its the cleanest code i've ever written and its the first time i've written a proper physics system. (Instead of adding CVec3(0, -100, 0) to everything for gravity) :)
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