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# Game related entry

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Well, since I imagine not all of you care about my previous post I'll say a few things that I got done on the game... First thing, text messages now have their own tracker that allows for timed boxes of any size anywhere on the screen. This will come in handy when I want to do more dialoged messages between two Actors on the map. The big thing that still needs to be done is get the messages interfaced with the Keyboard to allow for multiple boxes that need a button pressed to see the next image. In scripting it would look like this:
play("bg1.mp3");fadeIn();new Message("Blah", TOP, WAIT_FOR_RETURN, STANDARD_WIDTH, STANDARD_HEIGHT);moveActor("pc2", NORTH, 1);new Message("Second Blah", BOTTOM, WAIT_FOR_RETURN, STANDARD_WIDTH, STANDARD_HEIGHT);moveCamera(40,10);fadeOut();

So anyway, here pretty soon I'll get some cut scene sequence scripts done... can't wait!

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