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One down, more to go!

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Phew! Finally got a new version of Magma Duel uploaded to the showcase; ready to rumble. The lack of online play is sort of a disappointment, but I'm not labelling the game as 'complete' just yet. I would really like to get a functional online play feature going, even if you're forced to have to enter the server player's IP address. :/

Additionally, I should have the 2nd (internal) release of GURPG: Star of Shadows done in the next few days as well. It will showcase the map engine, scripting system, and functional character animations. I'm really looking forward to when the artists get the combat sprites going so I can get cracking on that. :D
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