I can actually program (a bit) now, so expect something reasonable to be posted here every now and then, rather than just my "ambitions"
In saying that, here are my current ambitions (I havent really started any of these yet, but summerbreak is only 2 weeks away so I'll have loads of spare time):
1)Universe-sized and microscopically detailed space MMORPG set in a futuristic time (planet-side & space travel)
... "*cough*" I hear you all say :P
(. . I know it definitely wont ever happen. . but Its still in my "hopes & dreams"!)
2)Another online thing, but not so massive, and very simple gameplay. . . I'm not too clear on this one yet but it will involve very odd graphics (partially inspired by Darwinia) and very odd gameplay. Something to do with the origin of the universe, energy, and maybe even mathematical formulae(?I'm trying to debate whether this could be made fun or not..I'd err on the side of not at the moment)- I'm really not sure about this whole idea yet so dont get your hopes up!
3)A nintendo DS RPG called "SwordMaster" or something .. . where you have absolute freedom over where & how you swing your sword using the touchscreen. . . I'm thinking 2D backgrounds + 3D characters/monsters, but I really dont know how DS's hardware will handle what I want to throw at it so I'll have to wait and see.
4)A 3D platformer called "Arcadia" where you have to run through 3D levels inspired by arcade games (ie: tetris, space invaders, pacman, etc)
5)Some AI/Artificial Life programs. . this sorta stuff is really interesting.
Number 4 will probably be the first to happen as its the simplest and will be a good stepping stone to the others.
Anyhow I've managed to avoid talking too much BS in this post, so I'll stop writing now before I ruin my shiny new journal.
What do you think of my game ideas? are they any good? (ideas 2, 3 & 4)