I thought it might be a good time to let the sooper people of journal land know what I've been up to lately.
First off, I scored an interview with a game company recently. They flew me out to meet the team and go grab a bite to eat. It was a short visit (one night in a sweet bed & breakfast), but an outstanding experience overall. I should know sometime this week whether I got the job or not.
As for the engine, I decided against what I previously decided and decided to continue with the 3D-ness. Yes, a lot of decisions were made by me.
I implemented an event system for relatively easy communication between the engine and the game. I also stole OGRE's idea for frame listeners. Overall, I am really liking the way things are turning out.
Well, that's really it. I know it was brief, but I can only spend so much time updating my journal at work :).
Keep it real!