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Progress!

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So my professor said I have to use C#. He did though, fail to mention that we couldn't use any pre-existing engines. So I'm going to use Irrlicht.Net to power my prototype. Afterwards I can easily convert the game to C++ for it's first real release.

So I got the initial example loaded, and I'm toying around with it. I'm going to be using Blender to make a simple map. Not sure quite how that's going to work yet, but it's an adventure :).

More info later.

Edit: Here's the craptastic screenshot of the compiled example:



wee.
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It's not actually an assignment, more of a challenge. I'll be porting it over to C++ so I can do more with it afterwards, I just want the prize :).

Thanks for the comment.

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