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Pyew! Pyew!

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Freezer 2 status report:

Custom game feature! GONE! Survival mode now!
SHilScript support! MARGINAL! It works! I probably won't use it much, and you probably won't notice amidst all the killin!
Cops! LESS CPU USAGE! H'ray!

Later:
Freezers
Survival Mode
Help text in-game
Better editor
Endings
Status Screen

Man, do I ever have a huge head-ache. Now to hit the Jim Beam.
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What are you using ShilScript for? I took a quick look at the C# port of it, but didn't really get too into it.

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It powers the in-engine cinema scenes (i.e. the ending) and some of the friendly NPCs that are wandering around use it (for opening doors, saying different things depending on what you've done, etc).

It will be the first actually shipping game to use SHilScript, so it'll be interesting to see how everything goes. [grin]

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