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Taking a break...

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I'm kindof feeling worn out on Game development right now. Part of it is that I'm not really sure I want to continue working on my current game. The other part is that I'm not really into the complexity of programming a game right now.

Last time I felt this way, I coded some nice non-game stuff, such as StompyPad. I'm going to try to read more web articles about programming to expand my knowledge.

I'll be back to it before long, I just want to try some other things right now. In the meantime, I'll still be programming, just not specifically games.

Quote:
 In the meantime, I'll still be programming, just not specifically games.
All paths lead to the same place. Unless you're walking the wrong direction of course. [wink]

Quote:
 All paths lead to the same place. Unless you're walking the wrong direction of course.

I guess if they're circle paths they do. ;) But is that really a path, or just a... well, a circle? A path goes from A to B... but by that definition, it has to go from B to A also... so, it cannot lead to the same place, because there's two different places!

I think the programming equivalent would look like...

if ((1 && 0) || 2==3)
{
cout << "Every path leads to the same place!\n";
}
else
{
cout << "Every path leads to two different places.\n";
}


Or something like that... :p

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