Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

The quest for a useable textbox...

Sign in to follow this  


I'm currently trying to find a good GUI library that can be used with SDL. I haven't found any good solutions yet, so if anyone knows of any, please leave a comment.

I was able to create my own system for handling buttons, but it looks kindof crappy. If I ever say that I know anything about building a GUI, I'm lying. I am however, quite good at using established libraries.

I personally think a SDL_GUI library should be up there with SDL_net and SDL_mixer as an essential. It just makes so much sense to me that if all of these different SDL add-ons are established and popular, why isn't there one for handling GUIs? Maybe there is one and I just haven't seen it yet.

On another note, I'm hoping to get a demo out of my game sometime this weekend. I just want to finish another GUI element, the textbox, before showing the demo. This way, I can put the instructions right there in the game.
Sign in to follow this  


Recommended Comments

Thanks for the link.

Does that work with just SDL, or do you have to use both SDL and OpenGL to use it?

Share this comment

Link to comment
Hmm. Looking at the library in further detail, it seems rather intrusive (i.e., it's doing quite a bit more than a GUI).

I found the link to it here. There are several other SDL-based GUI frameworks linked there. This looks like a cool library.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!