Jump to content
  • entries
    441
  • comments
    1186
  • views
    771365

Get it while it's lukewarm...

Sign in to follow this  
JTippetts

604 views

I uploaded a first try at the Windows port of my level editor to my website, there is a link to it in my update post for July 31. I can't promise how stable it is (it's been tested by only one other person right now, Washu) so use at your own risk. I also can't say how long it'll stick around either, so get it while you can. If you want it. It is very rough, nowhere near feature complete, and has a few quirks, but it works. Details on usage can be found in the file README.txt. I won't post a direct link to the archive file here, to avoid littering my journal with a link that will probably be dead before too long...

For those not curious enough to download it, you can see a screenshot (Linux version) here. Contrast it with the old FLTK version.

Still anxiously awaiting that new Blender release. Only a couple more days...
Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!