That's with only 30 enemies running, but it still looks like alot.
I got the book "Game Scripting Mastery" today. I haven't gotten very far in the book, but I like it immensaly so far. My only complaint is the fact that the sample code is a little hard for me to read, namely because it uses alot of C-string stuff. Although this isn't a big issue, I would rather see std::string being used in the example code. That's just me, though.