Advertisement Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Lets all say hello...

Sign in to follow this  



My name is Aidan Walsh. I am a 21 year old programmer, currently spending my time between repeating a year at college, and my 40-hour a week part time job as an administrator (IT guy, they call me) for a local hardware store owned by a not so local global conglomerate.

I have been a member of GDNet for some time now, and though I am not a games developer, have enjoyed the community enough to warrent sticking around. I'm not sure if I have really been of benefit to the community, though I have tried where I could.

Anyway, thats the initial stuff out of the way, so what am I going to be writing about here then?

Well, at the moment I have a couple of small projects running, as well as one major one.

The major project is building upon my third year collage project, which was the idea of a cross-platform suite for deploying software. As well as providing methods for getting your software to users on different operating systems (the main goal at the moment), I am also looking at existing methods on all platforms with an eye to adopting and adapting them to suitable use on each targetted platform. More on that when I have it, or need advice.

Looking down the line to some of the weekend projects, I am simply working on getting myself online. As well as that, I have decided to fork a popular project, one which should be of interest to quite a few people around here [wink] I hope to be able to tell you all about that one in a matter of weeks.

I'm going to try to keep this journal as technical as I can, though I'll usually flag pretty well if I am going to diverge. I can only hope I what I write will be of enough interest to keep people coming back [grin]
Sign in to follow this  


Recommended Comments

Cheers guys, it feels good to be here. Didn't want to come without anything to say, I'd only be turning the place into LiveJournal otherwise [grin]

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!