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A new human model

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Some ideas on armor:
I basically have armor figured out, I will just take the peice of armor and bind it to the corrisponding bone.

Some ideas on custom looks:
Vertex morphing maybe? Will be available in next ogre release, I need to keep that idea open.

Some model tests:

A new texture that isn't made from world of warcraft screenshots up next =D.

I hope to also post a world map shot today.
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