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Crap cars but good artwork...

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Well Friday was taken care of, courtesy Renault. My damn car packed up, which left me trying to fix it most of the day.

Today I got another TDD written (on terrain and artefact stitching) and a spec based on it written and out. So not too bad. That's it for essential production work for now, so I can concentrate on that coding I meant to do last week. Grr.

One of our freelancers has submitted some really nice artwork over the last couple of days. I've popped it into my help wanted thread to make it look a bit prettier, and show that progress is actually being made on stuff. Hopefully it might attract a few more artists...
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