Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

2 Days In A Row

Sign in to follow this  


The team (myself and another) discussed the new architecture and actually came up an even more robust modified version that would allow for a very dynamic load balancing system for the back end. But it's so good that I don't want to even detail it until we can get it completed and hopefully some sort of intellectual property protection. So with that said I'll post again tomorrow and will expand on other areas thet we are currently woring on.

Again Thanks for reading and comment if feel so inclined!
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!