I'm implementing a new "entity" system....it's coming along very nicely if I do say so :-) I'll go into detail about it tommorow...
These videos show the power of the Newton physics engine....all the videos were shot with 19,000 streetside objects throughout the city, 1,000s of vehicles/actors in the city, and a 100,000+ triangle world collision model. I've got a pretty mid-range computer (2.8Ghz, ATI X700, 512 RAM), and it ran like butta' when I wasn't recording the videos :-)
All the videos are pretty cool IMO, but if you're only going to watch a few...check these two out....you have to see this in motion [grin] The framerates in the videos are a little funky, I had to tweak them after recording because of the video software I used.
Tire Physics (2.6 MB)
Wood Pallet Physics (3.6 MB)
Here's more if you're interested...
Barricade Physics (30.3 MB)
Box Physics (7.3 MB)
Wood Pallet Physics 2 (3.3 MB)
Box Physics 2 (7.3 MB)
Aaaaand screenshots of the videos:
I've also SOLVED my alpha testing problem...so now fences/trees appear correctly, thanks to those who replied in the thread I created.
More stuff coming up soon...I'm making a ton of progress right now.