An Overview of Microsoft's Direct3D 10 API by Jack Hoxley
Yup, it's another article about Direct3D 10. Enjoy [smile]
Related to my previous entry... Dave Aronson (of the WGGT group) has said they'll get the latest-n-greatest version of my "HDR Demo" into the February SDK. Seems like a slight confusion somewhere in the system that allowed the older version to make the final cut. Doesn't matter too much - as of 2 months time it'll all be sorted [grin]
I've been meaning to sit down and finalize my rendering pipeline that I've mentioned on-and-off lately. If I get time to do that I'll see about writing it up and posting it here.