LD48 and Xmashack
Well, we're coming to the end of another fun game programming year for me.
So far this year I've completed
"Peril" - my TINS05 entry,
"Sidescroller" - an entry for a small 48 hour competition
"Jack" - an entry in LD48 #7 - in the showcase
and I'm working on my final game of the year, my Allegro Xmashack entry, which is looking pretty nice.
The theme? Well, they all use hardware opengl and aren't (quite) 3d games. I'm getting to the point where I can actually achieve useful stuff quickly with opengl. It's good.
Mark
So far this year I've completed
"Peril" - my TINS05 entry,
"Sidescroller" - an entry for a small 48 hour competition
"Jack" - an entry in LD48 #7 - in the showcase
and I'm working on my final game of the year, my Allegro Xmashack entry, which is looking pretty nice.
The theme? Well, they all use hardware opengl and aren't (quite) 3d games. I'm getting to the point where I can actually achieve useful stuff quickly with opengl. It's good.
Mark
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