This guy is going to be a blacksmith once he gets a proper texture. The eyelids can be closed around the eyes and the eyeballs can be rotated. The teeth and inner mouth aren't done yet. He's currently at 1342 triangles.
This will be a wolf. The model was done using my dog as a reference. It still needs some fans for fur. It currently stands at 372 triangles.
I'm leaving the texturing work until after the holidays. I didn't bring my tablet with me and its quite hard to work with a mouse.
Any modelling tips for a programmer who is still a beginner when it comes to modeling? I haven't found much out on the net regarding modelling dogma, although I've only been looking for Milkshape3d tutorials as that is my weapon of choice.