I was contemplating coming up with another theme for my journal, or for the gdnet website, but I just don't know. We'll see, i just need to get smacked with a creativity bat.
I think I'm going to start working on my next game soon. I've been thinking about some gameplay mechanics lately, but one of the things that has been on my mind a lot is how I am going to build the levels. I'm not sure if I want to use a heightmap, if I want to just use a flat ground, if I want to actually model the entire level, if I want to try to randomize the levels, etc... Lots of possibilities, but only a few actually seem feasible to me at the moment. We'll see.
As soon as I get more information and a basic structure laid out, I will let everyone know what the game is. I'd hate to say "My game is this!" and when I go to describe it, only have one or two sentences.
Anyway, mashed potatoes.