Well I have not been developing/learning for too long. I have been learning c/c++ for about 2-3 years on/off, and about 1.5years ago I started on my first games "Space Invaders" and my small "DXSHELLB9" demo. After I made these 2 small demos I quit for over a year because of school and other things.
Well now im sorta back, and I have decided on many things. One, I have alot of free time on my hands now. I live with my mom right now and I have alot of support from her to make games. Two, this has slowly become a passion for me and I dont think I will stop until I have made a full blown game (multiplayer/lots of features). Now this may sound like some sort of "dream", and its not far from the truth because this IS my dream.
The difference is right now I am working hard to get there. I want to say this again "right now I am working hard to get there". I am not thinking about it, im not writing game ideas, im not sitting around doing nothing. Everyday I learn to do something new since about 1 month ago, and I doubt this is going to stop.
With that I want to show a screen of my "new game", its such a step up from the 8 bit crap i did before. Its called "Penguin Blast".
this is the stuff i did before:
this is 8bit fullscreen
That is where I stand. I am currently working on a tile engine and I will be making alot more experimental stuff wich I might post alot of here and on the forums.