I'd like to do some unit tests on some of my code. I'm trying to decide if I want to roll my own or use something like CppUnit or CppUnitLite. I suspect the latter choices might be a bit overkill for my needs.
I'm also looking at boost::assert for assertions. But might just stick with what i'm using now.
Finally i've done some preliminary work on a scene graph, using the Wild Magic 3 engine, and related 3D Game Engine Architecture by David H. Eberly as a reference.