Jump to content
  • Advertisement


Sign in to follow this  
  • entries
  • comments
  • views


Sign in to follow this  
Will F


A little bit of dev work lately, nothing sexy though.

I'd like to do some unit tests on some of my code. I'm trying to decide if I want to roll my own or use something like CppUnit or CppUnitLite. I suspect the latter choices might be a bit overkill for my needs.

I'm also looking at boost::assert for assertions. But might just stick with what i'm using now.

Finally i've done some preliminary work on a scene graph, using the Wild Magic 3 engine, and related 3D Game Engine Architecture by David H. Eberly as a reference.
Sign in to follow this  

1 Comment

Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!