1. Change code to use SDL Image
2. Get seperate tilesets working
3. Get World system working
I've technically completed 2, but I want to finish 1 before working more on it. I'm still using BMP format, but the filesizes are getting ridiculous.
The background for the new alien planet tileset comes out around 900 KB, which actually slows the game down when used(I tested it against the other background). This is unacceptable, so I've got to switch.
3 will be the hardest one, but I think I can get it working this weekend.