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Predator namespaces!!!

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Hi...

This is like our 2d engine looks after namespace organization:



namespace Predator
{
namespace Common
{
PDefines
PList
PStack
PStructs
}
namespace System
{
PDevice
PInputDriver
PKeyboardDriver
PMouseDriver
}
namespace Drawing
{
IVideoDriver
PGraphicObject
PInputEventReciever
PLayer
POpenGLDriver
PWindow
}
namespace GUI
{
(PLabel, PPanel, etc...)
}
}





Well..any suggestions =D

After that, I'll start the GUI programming..

See ya...
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