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Eternal Lands stuff:
In the last few days we had to take some decisions regarding the structure of the team, reasigning some of the tasks previously fulfilled by the two developers that left, and so on.
The quests writting (done via the Pawn Script integrated in the server) is now assigned to 3 moderators/admins. They already started to learn the scripting language, and now I will have to provide them with a sandbox test enviroment.
In the last few days I was talking with the client lead programmer about the update. Some bugs were fixed, and some final improvements were added, but we still need to test them for a while before actually updating the game.

My new side project is going fine, but there is nothing to show, as I worked mostly at the inside stuff, such as defining data structures, functions prototypes, and so on. More about it later, when I will have something new to show you.
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