Advertisement Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Revise, Revise, and more Revising

Sign in to follow this  


Writing a system that requires maximum flexability surely is very hard work, but I'm getting closer. I'm planning on having the management tools for the clusters (realms), servers (physical) and processes finished by 2/1/2006. I'll be posting a screenshot with a listing of features this weekend. Hopefully someone will take a look and possibly have some interest in the project, but I doubt it. heh

So far we have the ways to monitor the clusters, server and processes. I'm working on getting the control application defined and coded right now.

After this, I can finally move into the design of the servers (software) that will support MMOArchitect.

Thanks for viewing
Sign in to follow this  


Recommended Comments

I find the worst thing I can do is set myself a deadline and tell everyone about it. Because more often than not I won't make the deadline and lose my credibility. :X

Of course, I'm sure you'll finish it! :)

Share this comment

Link to comment
the best thing you can do is set a deadline and tell people about it, because you might actually make it least you be discredited =D

keeps you honest =D

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!