Writing a system that requires maximum flexability surely is very hard work, but I'm getting closer. I'm planning on having the management tools for the clusters (realms), servers (physical) and processes finished by 2/1/2006. I'll be posting a screenshot with a listing of features this weekend. Hopefully someone will take a look and possibly have some interest in the project, but I doubt it. heh
So far we have the ways to monitor the clusters, server and processes. I'm working on getting the control application defined and coded right now.
After this, I can finally move into the design of the servers (software) that will support MMOArchitect.
Thanks for viewing