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Well, that didn't last too long. I lost interest in the "make a whole simple game" project. But I did get inspired by Ysaneya's amazing journal, so I decided instead to pretend that I'm working on a big space game with aliens and spaceships and planets and so on.

Since there's no hope that I'd actually release anything within five years or more, I don't think I'll spend too much time worrying about frame rates or memory optimization or whatever -- who knows what graphics hardware will be like five years from now?

I imagine nothing will come of it, but making planets looks like too much fun, though Ysaneya's incredible work will be hard to follow. So anyway I got a book on OpenGL and coded up a first little test. It doesn't look much like a planet yet!

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