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Back to shaders for some time

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Processing this endless list of animations is so boooring, so i did a little break fixing some more intersting things.

I fixed some shader issues with multiple lightsources and a square look on some areas. Especially on gasbottles it looked not smooth enough but now it does.
I cant stop playing around with lights moving around these bottles [wink]
But still pixelshader 3.0 needed to have more than one light doing these effects.

Video : Shadertests (20MB)

Preview from video [smile] :

Back to the animations... [razz]
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