Advertisement Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Week/Session 3

Sign in to follow this  


Yesterday was fairly boring. Basically all we did was work our way through the first programming tutorial and two parts of the second tutorial from the GameMaker site. However, rather than let us see the Game Maker files for the projects we were presented with the executables and the resource files and had to code the Game Maker games ourselves. I suppose this is a reasonable approach for an beginner course, but it still seemed like the pace could have been brought up a bit.
Sign in to follow this  


Recommended Comments

I presume you can't push the pace at all? or try and do any "extended" material whilst giving everyone else time to catch-up?


Share this comment

Link to comment
I tried pushing the pace as much as possible: answering instructor questions, etc. but that gets old fast. On the plus side I'm practically guaranteed full points for the participation part of the course grade. So instead I went through a few of the other GameMaker tutorials.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!