This adds to the 2,000+ handcrafted starship names I've already created (and don't ask how long THAT took! [grin])
I started this side project, btw, because of how Escape Velocity, Freelancer and Independence War made me feel every time I ran into the same few ship names. I don't know if it bothers you as much as it bothers me, but when I'm told a dozen times in a row to hunt down "The Black Dragon" it loudly reminds me that I'm playing a game.
Anyways, there's more to tell, but I'm too sleepy for a more extensive update. More later...
Procedural text generation is one of those things that I'd really like to have the time to get properly obsessed with. Unfortunately, because of localization demands, I don't get to play with it much at Egosoft, but I do appreciate the challenges of coming up with coherent and unique content in large quantities. There's something uniquely annoying about limited ship/place/person names, and frankly, considering we're in the year 2006, you'd think more effort would have been spent on fixing that particular problem. Heck, Elite got it right, and that was nearly two decades ago.