Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    63
  • comments
    56
  • views
    44322

GBA Renderer

Sign in to follow this  
rick_appleton

249 views

Someone was asking about the GBA Software Renderer, so here I present it to you in all it's glory:

Flat shaded icosahedron rendered at about 18fps


It's nothing much yet, but it supports clipping and backface culling. The thing that I need to look at next is the matrix math, it seems awfully slow.

For those wanting to see it in action, download a copy of the .gba file plus the emulator from here
Sign in to follow this  


3 Comments


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!