With that out of the way, I've released a new Stompy demo that addresses some of the feedback I've been getting. Most notibly, it should fix the "pink background" bug in the game.
I've changed the colors now to blend less with the first level background. One thing that isn't in this screenshot is that I changed the laser shot colors to be dark blue:
Oh hey! There's those blue bullets, and a new enemy for the second level:
The mega robot guard boss is pretty cool - I like the rapid-fire attack he does. I definitely second the suggestion of a "boss meter" though.
One other thing I noticed is that you can blow up a bomb-bot right underneath a robot, but the robot isn't damaged. It might make a cool tactical twist if you set up the bomb-bots to damage anything inside their death radius, be it Stompy or another enemy character. Just a random thought [smile]