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Just an update.

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Etherstar

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As you can see I've got the main title screen up and running. I've also laid the ground work for the game's states. Things are a lot more cleaner this time around than in the original game, and I am pretty happy of how smooth things are going. I have also added a fade-to-white fader instead of my old fade-to-black fader. The artist and I thought it might fit the game's color scheme better, and I am really liking its overall effect and a trasition mechanic.

Certain things are a little rocky though, as I am using both textured quads and sprites. Occlusion has become an issue at times. But we press on. My only regret right now is not spending the amount of time that I should. Especially since I've been having thoughts of starting a new side project.
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Oooh, very nice looking indeed!

Although reading through your journal and looking at those screenshots, it's intriguingly difficut to figure out exactly what's going on with the plants and the soft drinks - I'm now immensely curious about how they all fit together!

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